Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 137 days ago
8 / 4 / 6
K / D / A
42.4%
Kill participation
1,086.6
Damage / min
10,138g
421.8 gold / min
23
8 placed · 3 cleared
166
6.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV SupremeG0at#Akali
Akali · Top
7 / 1 / 1
24.2% KP
15,259
16.6% share
10,670g
177 CS · 7.4/m
Shaolint Nunu#00000
Nunu & Willump · Jungle
6 / 2 / 7
39.4% KP
12,170
13.2% share
10,718g
164 CS · 6.8/m
Spear Shot#1111
Pantheon · Mid
8 / 4 / 6
42.4% KP
26,114
28.4% share
10,138g
166 CS · 6.9/m
LOCKED TF IN#6802
Sivir · ADC
10 / 3 / 7
51.5% KP
26,434
28.7% share
14,219g
227 CS · 9.4/m
ALBANIAN#iLevi
Rell · Support
2 / 3 / 23
75.8% KP
12,077
13.1% share
8,907g
23 CS · 1/m
Red side
DefeatRab#star
Twisted Fate · Top
2 / 7 / 0
15.4% KP
11,035
14.5% share
10,272g
186 CS · 7.7/m
elramir#3161
Diana · Jungle
8 / 3 / 1
69.2% KP
27,332
35.8% share
13,085g
218 CS · 9.1/m
Nano#AFW
Irelia · Mid
2 / 9 / 4
46.2% KP
17,219
22.6% share
9,408g
201 CS · 8.4/m
Garfield#liz
Ezreal · ADC
1 / 8 / 3
30.8% KP
15,358
20.1% share
8,625g
170 CS · 7.1/m
Luxrayy#EUW
Karma · Support
0 / 6 / 6
46.2% KP
5,318
7% share
6,071g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
