Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 136 days ago
13 / 8 / 17
K / D / A
58.8%
Kill participation
1,164.7
Damage / min
14,462g
416 gold / min
117
46 placed · 8 cleared
49
1.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJoyaux Neves#JN87
Neeko · Top
11 / 6 / 16
52.9% KP
37,745
21.8% share
14,926g
235 CS · 6.8/m
donkey#boy
Nidalee · Jungle
6 / 7 / 29
68.6% KP
31,664
18.3% share
16,398g
256 CS · 7.4/m
chaos#note
Yasuo · Mid
12 / 4 / 5
33.3% KP
33,778
19.5% share
17,688g
290 CS · 8.3/m
bot#mune
Annie · ADC
9 / 12 / 21
58.8% KP
29,442
17% share
14,488g
189 CS · 5.4/m
Spear Shot#1111
Pantheon · Support
13 / 8 / 17
58.8% KP
40,493
23.4% share
14,462g
49 CS · 1.4/m
Red side
VictoryInmaculado#Guess
Zaahen · Top
9 / 9 / 11
54.1% KP
40,692
25.8% share
17,964g
289 CS · 8.3/m
Sanjaya z Lehii#JSM
Morgana · Jungle
1 / 12 / 22
62.2% KP
28,090
17.8% share
12,944g
186 CS · 5.3/m
Hawkella#YSK
Qiyana · Mid
15 / 10 / 5
54.1% KP
42,183
26.8% share
18,245g
231 CS · 6.6/m
Bethersham#EUW
Ashe · ADC
9 / 9 / 9
48.6% KP
33,523
21.3% share
20,355g
345 CS · 9.9/m
clicking forward#12321
Rakan · Support
3 / 11 / 19
59.5% KP
13,143
8.3% share
10,319g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
