Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 136 days ago
13 / 6 / 8
K / D / A
53.8%
Kill participation
982.7
Damage / min
15,861g
518.9 gold / min
25
12 placed · 3 cleared
194
6.3 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGovno Smrdljivo#GOVNO
Olaf · Top
2 / 7 / 8
32.3% KP
17,126
15.4% share
10,193g
179 CS · 5.9/m
legacy#0206
Viego · Jungle
9 / 6 / 6
48.4% KP
19,559
17.6% share
13,801g
216 CS · 7.1/m
JustlnTime#4Sec
Ekko · Mid
10 / 9 / 8
58.1% KP
31,061
28% share
15,372g
216 CS · 7.1/m
ReinhardHeidrich#EHH
Vladimir · ADC
6 / 8 / 8
45.2% KP
32,446
29.3% share
13,316g
251 CS · 8.2/m
SpeeDy#303
Leona · Support
4 / 9 / 14
58.1% KP
10,709
9.7% share
9,318g
30 CS · 1/m
Red side
Victoryfocus#Koala
Akali · Top
14 / 4 / 10
61.5% KP
38,661
28.9% share
16,655g
264 CS · 8.6/m
Lobby Admin#boss
Zaahen · Jungle
2 / 6 / 16
46.2% KP
22,858
17.1% share
13,066g
211 CS · 6.9/m
reset4Kat#Kat
Katarina · Mid
8 / 8 / 8
41% KP
22,439
16.8% share
13,015g
220 CS · 7.2/m
Spear Shot#1111
Pantheon · ADC
13 / 6 / 8
53.8% KP
30,037
22.5% share
15,861g
194 CS · 6.3/m
Genius Here#EUW
Lux · Support
2 / 7 / 22
61.5% KP
19,567
14.7% share
10,365g
60 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
