Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 135 days ago
19 / 12 / 4
K / D / A
69.7%
Kill participation
1,478.8
Damage / min
14,454g
535.3 gold / min
70
26 placed · 4 cleared
58
2.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDewness#EUW
Olaf · Top
7 / 8 / 8
45.5% KP
25,620
21.6% share
12,243g
226 CS · 8.4/m
destiny#8391
Diana · Jungle
3 / 8 / 8
33.3% KP
10,510
8.9% share
9,674g
142 CS · 5.3/m
Numandiel#EUW
Galio · Mid
1 / 18 / 10
33.3% KP
20,072
16.9% share
8,647g
137 CS · 5.1/m
MinorERL janitor#Mafro
Senna · ADC
3 / 11 / 16
57.6% KP
22,525
19% share
10,428g
137 CS · 5.1/m
Spear Shot#1111
Pantheon · Support
19 / 12 / 4
69.7% KP
39,927
33.6% share
14,454g
58 CS · 2.1/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
5 / 10 / 13
31.6% KP
24,739
16.5% share
9,920g
156 CS · 5.8/m
BIG FLOPPA#JESSE
Rek'Sai · Jungle
10 / 4 / 17
47.4% KP
27,092
18.1% share
14,329g
222 CS · 8.2/m
Ekko the Neeko#EUW
Ekko · Mid
18 / 5 / 14
56.1% KP
43,907
29.3% share
17,307g
218 CS · 8.1/m
PueZ#RBR
Jhin · ADC
19 / 5 / 16
61.4% KP
44,181
29.5% share
17,201g
192 CS · 7.1/m
LEBOUCHERRRRRRR#EUW
Thresh · Support
5 / 9 / 31
63.2% KP
10,012
6.7% share
10,628g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
