Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 135 days ago
11 / 6 / 3
K / D / A
77.8%
Kill participation
835.7
Damage / min
14,823g
484.1 gold / min
26
10 placed · 4 cleared
190
6.2 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV RengoRiven#TTV
Riven · Top
8 / 4 / 7
44.1% KP
25,471
18.6% share
13,380g
195 CS · 6.4/m
TWTV DETDERT#12MAJ
Graves · Jungle
17 / 2 / 6
67.6% KP
39,233
28.6% share
20,128g
334 CS · 10.9/m
dopey#heb
Hwei · Mid
3 / 3 / 18
61.8% KP
30,731
22.4% share
12,313g
230 CS · 7.5/m
Kyllingmannen#KFC
Swain · ADC
4 / 4 / 13
50% KP
16,401
12% share
13,096g
200 CS · 6.5/m
Algorithm#Keria
Brand · Support
2 / 5 / 17
55.9% KP
25,239
18.4% share
9,042g
37 CS · 1.2/m
Red side
Defeat02481632#EUW
Renekton · Top
3 / 5 / 4
38.9% KP
11,805
13.5% share
11,643g
235 CS · 7.7/m
Spear Shot#1111
Pantheon · Jungle
11 / 6 / 3
77.8% KP
25,587
29.2% share
14,823g
190 CS · 6.2/m
Makkor#EUW
Ornn · Mid
2 / 10 / 10
66.7% KP
13,219
15.1% share
9,784g
172 CS · 5.6/m
183cm 75kg 17cm#GOD
Senna · ADC
2 / 9 / 9
61.1% KP
20,057
22.9% share
12,378g
228 CS · 7.4/m
BARDIE3#0711
Neeko · Support
0 / 4 / 12
66.7% KP
16,931
19.3% share
8,319g
63 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
