Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 135 days ago
15 / 6 / 4
K / D / A
55.9%
Kill participation
1,094.1
Damage / min
17,104g
448.7 gold / min
28
11 placed · 1 cleared
220
5.8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLabengaman#EUW
Gangplank · Top
5 / 6 / 9
41.2% KP
26,210
20.4% share
16,581g
286 CS · 7.5/m
kebs11#111
Lillia · Jungle
4 / 8 / 13
50% KP
23,186
18% share
14,610g
249 CS · 6.5/m
Spear Shot#1111
Pantheon · Mid
15 / 6 / 4
55.9% KP
41,703
32.4% share
17,104g
220 CS · 5.8/m
Este#CSO
Zeri · ADC
10 / 7 / 14
70.6% KP
32,482
25.2% share
21,204g
348 CS · 9.1/m
Osilol#00001
Soraka · Support
0 / 10 / 22
64.7% KP
5,068
3.9% share
10,098g
32 CS · 0.8/m
Red side
VictoryNot ZeroOo#EUW
Jayce · Top
9 / 8 / 10
51.4% KP
42,791
24.4% share
19,785g
302 CS · 7.9/m
SHACO AP#びっくり箱
Shaco · Jungle
6 / 4 / 12
48.6% KP
32,316
18.5% share
15,132g
242 CS · 6.3/m
SelfHarmingEGirl#LOVE
Neeko · Mid
8 / 8 / 16
64.9% KP
38,058
21.7% share
16,077g
219 CS · 5.7/m
TwTv RustySniper#Aura
Xayah · ADC
11 / 10 / 8
51.4% KP
48,488
27.7% share
22,502g
356 CS · 9.3/m
chovy enjoyer#00000
Galio · Support
3 / 4 / 24
73% KP
13,433
7.7% share
11,307g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
