Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 135 days ago
14 / 6 / 6
K / D / A
74.1%
Kill participation
1,384.1
Damage / min
15,214g
548.6 gold / min
21
10 placed · 0 cleared
234
8.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHoucs#Erlia
Irelia · Top
1 / 7 / 5
14% KP
13,524
11.2% share
11,760g
221 CS · 8/m
1423523423423532#CN1
Graves · Jungle
14 / 3 / 9
53.5% KP
27,917
23% share
16,337g
220 CS · 7.9/m
BLEEEEEEEEEH#ALK67
Fizz · Mid
16 / 6 / 8
55.8% KP
29,854
24.6% share
15,699g
212 CS · 7.6/m
twtv blinkv1#metin
Ezreal · ADC
6 / 6 / 19
58.1% KP
35,181
29% share
14,952g
225 CS · 8.1/m
Jack Shephard#Sona
Sona · Support
6 / 5 / 22
65.1% KP
14,673
12.1% share
10,062g
27 CS · 1/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
14 / 6 / 6
74.1% KP
38,385
41.9% share
15,214g
234 CS · 8.4/m
Chainless Simeon#Guap
Hecarim · Jungle
4 / 11 / 9
48.1% KP
12,014
13.1% share
11,342g
166 CS · 6/m
Vern#EUWW
Ahri · Mid
3 / 9 / 7
37% KP
14,319
15.6% share
9,745g
197 CS · 7.1/m
Wati Besson#EUW
Jhin · ADC
5 / 7 / 8
48.1% KP
18,455
20.2% share
12,100g
200 CS · 7.2/m
Sαrκαφ#FCB
Thresh · Support
1 / 10 / 14
55.6% KP
8,406
9.2% share
7,885g
46 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
