Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 134 days ago
8 / 7 / 10
K / D / A
42.9%
Kill participation
923.6
Damage / min
11,514g
368.4 gold / min
29
13 placed · 2 cleared
170
5.4 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJHXN#1283
Vayne · Top
7 / 8 / 5
42.9% KP
23,281
20.5% share
11,840g
208 CS · 6.7/m
Red block#999
Lee Sin · Jungle
7 / 7 / 10
60.7% KP
17,510
15.4% share
12,809g
176 CS · 5.6/m
ΜΑΣΟΝΟΣ#ΣΤΟΑ
Aurelion Sol · Mid
13 / 5 / 7
71.4% KP
42,741
37.7% share
15,992g
254 CS · 8.1/m
scuze#LARP
Varus · ADC
1 / 14 / 5
21.4% KP
18,936
16.7% share
10,239g
169 CS · 5.4/m
Serenity#2551
Leona · Support
0 / 8 / 17
60.7% KP
11,039
9.7% share
8,687g
19 CS · 0.6/m
Red side
VictorySpear Shot#1111
Pantheon · Top
8 / 7 / 10
42.9% KP
28,862
21.7% share
11,514g
170 CS · 5.4/m
Agurin#DND
Elise · Jungle
18 / 3 / 9
64.3% KP
34,705
26.1% share
18,786g
289 CS · 9.2/m
scythe#gamer
Orianna · Mid
5 / 6 / 18
54.8% KP
27,295
20.6% share
11,573g
198 CS · 6.3/m
fxdx#love
Caitlyn · ADC
10 / 6 / 10
47.6% KP
35,543
26.8% share
17,448g
288 CS · 9.2/m
MadalBemm#EUW
Braum · Support
1 / 7 / 23
57.1% KP
6,348
4.8% share
9,178g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
