Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 133 days ago
11 / 5 / 4
K / D / A
44.1%
Kill participation
813.3
Damage / min
12,651g
500.4 gold / min
24
9 placed · 3 cleared
192
7.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShourdy#EUW
Xin Zhao · Top
7 / 5 / 8
44.1% KP
23,885
23.4% share
12,365g
190 CS · 7.5/m
Agurin#DND
Elise · Jungle
7 / 2 / 6
38.2% KP
21,239
20.8% share
13,812g
246 CS · 9.7/m
Spear Shot#1111
Pantheon · Mid
11 / 5 / 4
44.1% KP
20,564
20.1% share
12,651g
192 CS · 7.6/m
ObiDagsYTB#EUW
Ezreal · ADC
7 / 4 / 7
41.2% KP
30,451
29.8% share
12,758g
235 CS · 9.3/m
Hawkella#YSK
Karma · Support
2 / 5 / 19
61.8% KP
6,042
5.9% share
8,621g
20 CS · 0.8/m
Red side
DefeatTwTv TaytoLOL#TOP
Shyvana · Top
2 / 6 / 2
20% KP
17,867
20.4% share
9,126g
205 CS · 8.1/m
Yukino7#cat
Gragas · Jungle
8 / 9 / 8
80% KP
25,060
28.6% share
12,094g
136 CS · 5.4/m
30pushupperdeath#hard
Akshan · Mid
7 / 4 / 2
45% KP
21,571
24.6% share
11,672g
184 CS · 7.3/m
SORS EST PARATUS#VISUM
Caitlyn · ADC
2 / 9 / 2
20% KP
16,487
18.8% share
9,346g
196 CS · 7.8/m
PoEs tk#EUW
Nautilus · Support
1 / 6 / 7
40% KP
6,667
7.6% share
6,787g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
