Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 133 days ago
8 / 7 / 5
K / D / A
59.1%
Kill participation
1,105.4
Damage / min
12,520g
419 gold / min
36
11 placed · 4 cleared
209
7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
8 / 7 / 5
59.1% KP
33,034
28.9% share
12,520g
209 CS · 7/m
IvernGod#God
Ivern · Jungle
1 / 3 / 15
72.7% KP
14,178
12.4% share
10,490g
168 CS · 5.6/m
twitch raiko#KATA
Yasuo · Mid
3 / 6 / 7
45.5% KP
19,037
16.7% share
10,629g
250 CS · 8.4/m
Garfield#liz
Ezreal · ADC
8 / 1 / 7
68.2% KP
40,252
35.3% share
16,713g
330 CS · 11/m
Mafro mad kid#Mafro
Nautilus · Support
2 / 3 / 11
59.1% KP
7,638
6.7% share
7,725g
20 CS · 0.7/m
Red side
Victorydesperate desire#Densi
Dr. Mundo · Top
4 / 4 / 1
25% KP
18,727
23% share
14,419g
291 CS · 9.7/m
Sinerias#EUW
Master Yi · Jungle
8 / 5 / 3
55% KP
18,992
23.3% share
13,735g
217 CS · 7.3/m
Nano#AFW
Annie · Mid
3 / 3 / 10
65% KP
21,006
25.8% share
11,887g
222 CS · 7.4/m
Akanania#1213
Zeri · ADC
4 / 4 / 7
55% KP
15,071
18.5% share
15,778g
260 CS · 8.7/m
LiL TommyG#EUW
Bard · Support
1 / 6 / 8
45% KP
7,770
9.5% share
8,746g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
