Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 132 days ago
7 / 9 / 21
K / D / A
47.5%
Kill participation
1,160.7
Damage / min
17,217g
389.1 gold / min
41
19 placed · 1 cleared
237
5.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
6
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDiELiECRYXD#777
Darius · Top
14 / 15 / 9
57.5% KP
48,112
20.1% share
20,646g
255 CS · 5.8/m
PΛRΛBΞLLUM#LENS
Lillia · Jungle
10 / 10 / 14
60% KP
54,284
22.6% share
21,373g
379 CS · 8.6/m
Javier#RITO
Zoe · Mid
5 / 17 / 10
37.5% KP
41,825
17.4% share
14,520g
242 CS · 5.5/m
Jeans#dream
Senna · ADC
9 / 5 / 21
75% KP
80,803
33.7% share
21,843g
299 CS · 6.8/m
Kvasna5#EUW
Braum · Support
2 / 12 / 17
47.5% KP
14,754
6.2% share
11,894g
44 CS · 1/m
Red side
VictorySpear Shot#1111
Pantheon · Top
7 / 9 / 21
47.5% KP
51,360
19.3% share
17,217g
237 CS · 5.4/m
Kaboom#EUW1a
Trundle · Jungle
9 / 8 / 27
61% KP
45,190
17% share
18,877g
262 CS · 5.9/m
emiliana#wckd
Mel · Mid
20 / 7 / 13
55.9% KP
71,624
27% share
21,489g
332 CS · 7.5/m
Pepiteaux#EUW
Sivir · ADC
18 / 8 / 20
64.4% KP
75,266
28.4% share
27,389g
362 CS · 8.2/m
Lyrokun#EUW
Rell · Support
5 / 8 / 39
74.6% KP
22,037
8.3% share
14,564g
31 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
