Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 132 days ago
7 / 8 / 7
K / D / A
51.9%
Kill participation
826.5
Damage / min
11,247g
376.2 gold / min
23
9 placed · 2 cleared
191
6.4 CS / min
Objective control
3
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
7 / 8 / 7
51.9% KP
24,711
22.7% share
11,247g
191 CS · 6.4/m
Hamudis#JGL
Jayce · Jungle
5 / 5 / 13
66.7% KP
26,578
24.4% share
13,763g
237 CS · 7.9/m
TOG Woldjo#Yuri
K'Sante · Mid
4 / 7 / 6
37% KP
13,719
12.6% share
11,297g
193 CS · 6.5/m
Goldenorange#EUW
Viktor · ADC
6 / 11 / 12
66.7% KP
35,711
32.8% share
13,804g
234 CS · 7.8/m
Τadej Pogačar#Soria
Leona · Support
5 / 6 / 7
44.4% KP
8,214
7.5% share
8,802g
27 CS · 0.9/m
Red side
VictoryShourdy#EUW
Xin Zhao · Top
0 / 8 / 19
51.4% KP
21,536
14.9% share
10,218g
191 CS · 6.4/m
apex predator#of jg
Viego · Jungle
18 / 3 / 9
73% KP
25,101
17.3% share
17,908g
216 CS · 7.2/m
Rychly#001
Malzahar · Mid
5 / 3 / 17
59.5% KP
31,773
21.9% share
12,405g
216 CS · 7.2/m
JONH DO#KISS
Ezreal · ADC
10 / 6 / 16
70.3% KP
50,221
34.6% share
18,449g
249 CS · 8.3/m
Dekap#EUW
Bard · Support
4 / 7 / 23
73% KP
16,308
11.3% share
10,233g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
