Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 132 days ago
13 / 5 / 13
K / D / A
56.5%
Kill participation
1,082.3
Damage / min
17,037g
525.8 gold / min
31
13 placed · 1 cleared
232
7.2 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCoci#EUW
Garen · Top
3 / 10 / 4
17.1% KP
22,441
15.8% share
12,006g
237 CS · 7.3/m
Kokoro#1206
Nidalee · Jungle
20 / 8 / 12
78% KP
46,091
32.4% share
18,536g
253 CS · 7.8/m
ObiDagsYTB#EUW
Cassiopeia · Mid
7 / 9 / 6
31.7% KP
30,205
21.2% share
13,159g
251 CS · 7.7/m
vojteek#XDDDD
Ezreal · ADC
8 / 8 / 13
51.2% KP
30,077
21.1% share
15,646g
256 CS · 7.9/m
寂しい#GOD
Lulu · Support
3 / 11 / 31
82.9% KP
13,426
9.4% share
11,032g
20 CS · 0.6/m
Red side
VictorySpear Shot#1111
Pantheon · Top
13 / 5 / 13
56.5% KP
35,065
21.4% share
17,037g
232 CS · 7.2/m
Sanguinius#M40
Briar · Jungle
10 / 5 / 11
45.7% KP
20,869
12.8% share
16,606g
231 CS · 7.1/m
shining moon#awooo
Akali · Mid
10 / 7 / 11
45.7% KP
43,727
26.7% share
14,943g
226 CS · 7/m
Insightful#6000
Karthus · ADC
11 / 12 / 16
58.7% KP
48,425
29.6% share
17,591g
245 CS · 7.6/m
Patrick Jane#BOO
Sylas · Support
2 / 12 / 15
37% KP
15,505
9.5% share
10,096g
54 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
