Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 131 days ago
12 / 9 / 9
K / D / A
60%
Kill participation
1,186.9
Damage / min
14,434g
458 gold / min
28
10 placed · 3 cleared
207
6.6 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySmart#Top
Aatrox · Top
6 / 5 / 15
56.8% KP
34,370
24% share
12,760g
209 CS · 6.6/m
Cadde59A#59A
Bel'Veth · Jungle
21 / 3 / 12
89.2% KP
45,262
31.6% share
22,495g
260 CS · 8.2/m
Coach Mysterias#MLA
Ryze · Mid
4 / 9 / 15
51.4% KP
30,513
21.3% share
13,236g
253 CS · 8/m
Lari#1111
Senna · ADC
5 / 9 / 17
59.5% KP
24,479
17.1% share
15,095g
213 CS · 6.8/m
JOKER IN PRISON#MONEY
Alistar · Support
1 / 9 / 25
70.3% KP
8,453
5.9% share
9,169g
28 CS · 0.9/m
Red side
DefeatGoldmen#TOP
Shyvana · Top
4 / 10 / 5
25.7% KP
37,023
20.9% share
11,294g
201 CS · 6.4/m
Spear Shot#1111
Pantheon · Jungle
12 / 9 / 9
60% KP
37,407
21.2% share
14,434g
207 CS · 6.6/m
SuperSaiyan#nunu
Nunu & Willump · Mid
11 / 6 / 11
62.9% KP
29,670
16.8% share
11,769g
143 CS · 4.5/m
Husum#EUW
Swain · ADC
2 / 7 / 15
48.6% KP
33,918
19.2% share
13,318g
242 CS · 7.7/m
kumshtukas#meile
Ezreal · Support
6 / 5 / 15
60% KP
38,754
21.9% share
12,159g
73 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
