Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 131 days ago
7 / 11 / 17
K / D / A
63.2%
Kill participation
869.5
Damage / min
10,926g
368.1 gold / min
79
34 placed · 4 cleared
42
1.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysavana#9595
Malphite · Top
4 / 8 / 9
30.2% KP
22,617
16.3% share
9,541g
166 CS · 5.6/m
elramir#3161
Nautilus · Jungle
6 / 8 / 23
67.4% KP
23,604
17% share
12,317g
169 CS · 5.7/m
DarkyMeow#MID
Shen · Mid
14 / 3 / 16
69.8% KP
35,311
25.5% share
15,271g
232 CS · 7.8/m
SRAMON#GUWNO
Draven · ADC
18 / 9 / 13
72.1% KP
45,318
32.7% share
19,683g
223 CS · 7.5/m
Krüppi#NCA
Alistar · Support
1 / 10 / 28
67.4% KP
11,882
8.6% share
8,851g
27 CS · 0.9/m
Red side
Defeatfantomisto#MID
Ryze · Top
6 / 6 / 10
42.1% KP
40,367
27.8% share
12,600g
231 CS · 7.8/m
Stark#F10
Diana · Jungle
4 / 9 / 12
42.1% KP
23,122
15.9% share
11,864g
211 CS · 7.1/m
kicktv Lymos123#4444
Qiyana · Mid
9 / 8 / 10
50% KP
26,359
18.2% share
12,669g
184 CS · 6.2/m
Sheep on 12#NRS
Mel · ADC
12 / 9 / 12
63.2% KP
29,431
20.3% share
15,104g
228 CS · 7.7/m
Spear Shot#1111
Pantheon · Support
7 / 11 / 17
63.2% KP
25,809
17.8% share
10,926g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
