Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 130 days ago
9 / 9 / 5
K / D / A
46.7%
Kill participation
809.9
Damage / min
12,601g
470.8 gold / min
15
8 placed · 0 cleared
168
6.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySchmuseyone#BZZ
Yone · Top
11 / 5 / 7
48.6% KP
33,974
26.4% share
14,828g
257 CS · 9.6/m
Thebausffs#COOL
Ivern · Jungle
5 / 8 / 13
48.6% KP
20,685
16.1% share
13,540g
194 CS · 7.2/m
Smitty#coci
Hwei · Mid
11 / 2 / 8
51.4% KP
29,042
22.6% share
12,834g
207 CS · 7.7/m
Aimboy#LolPr
Senna · ADC
3 / 10 / 17
54.1% KP
25,759
20% share
12,324g
157 CS · 5.9/m
KC Aymen#0121
Poppy · Support
7 / 5 / 21
75.7% KP
19,324
15% share
10,688g
20 CS · 0.7/m
Red side
DefeatMUP Frat leader#C21H3
Akali · Top
8 / 6 / 1
30% KP
18,964
21.9% share
11,289g
216 CS · 8.1/m
Recep İvedik#3169R
Zac · Jungle
4 / 6 / 12
53.3% KP
18,806
21.7% share
10,182g
140 CS · 5.2/m
THO#euWw
Qiyana · Mid
7 / 6 / 7
46.7% KP
20,353
23.5% share
11,550g
213 CS · 8/m
Spear Shot#1111
Pantheon · ADC
9 / 9 / 5
46.7% KP
21,679
25% share
12,601g
168 CS · 6.3/m
Denner#187
Blitzcrank · Support
2 / 10 / 13
50% KP
6,838
7.9% share
7,236g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
