Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 126 days ago
6 / 6 / 6
K / D / A
70.6%
Kill participation
855.8
Damage / min
9,238g
389 gold / min
70
34 placed · 3 cleared
25
1.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynavy#sera
Aatrox · Top
2 / 2 / 5
26.9% KP
18,496
22.1% share
9,986g
204 CS · 8.6/m
Deni Avdija#EUWW
Hecarim · Jungle
5 / 2 / 11
61.5% KP
15,490
18.5% share
11,511g
188 CS · 7.9/m
1111111111111111#X111
Kassadin · Mid
11 / 3 / 5
61.5% KP
25,530
30.5% share
11,866g
181 CS · 7.6/m
Jellyray#Jelli
Caitlyn · ADC
5 / 4 / 8
50% KP
16,026
19.1% share
10,967g
176 CS · 7.4/m
Goat Milk#Mega
Bard · Support
3 / 6 / 17
76.9% KP
8,147
9.7% share
8,050g
27 CS · 1.1/m
Red side
Defeatchovy enjoyer#00000
Malphite · Top
1 / 1 / 4
29.4% KP
20,586
23.9% share
7,605g
174 CS · 7.3/m
goths add me#1v9
Diana · Jungle
3 / 6 / 4
41.2% KP
12,271
14.2% share
9,319g
171 CS · 7.2/m
No1#Luna
Vel'Koz · Mid
2 / 6 / 4
35.3% KP
16,414
19.1% share
10,200g
246 CS · 10.4/m
I create it anew#DSTRY
Tristana · ADC
5 / 7 / 4
52.9% KP
16,565
19.2% share
10,103g
182 CS · 7.7/m
Spear Shot#1111
Pantheon · Support
6 / 6 / 6
70.6% KP
20,325
23.6% share
9,238g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
