Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 126 days ago
17 / 2 / 8
K / D / A
64.1%
Kill participation
1,511.1
Damage / min
13,001g
622.1 gold / min
11
7 placed · 0 cleared
168
8 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGloutublop#EUW
Gnar · Top
7 / 1 / 5
30.8% KP
19,921
19.5% share
10,623g
174 CS · 8.3/m
Hipitero#west
Diana · Jungle
5 / 4 / 19
61.5% KP
21,046
20.7% share
10,624g
158 CS · 7.6/m
Spear Shot#1111
Pantheon · Mid
17 / 2 / 8
64.1% KP
31,582
31% share
13,001g
168 CS · 8/m
Ilinalping#1245
Kog'Maw · ADC
8 / 5 / 8
41% KP
20,966
20.6% share
10,240g
143 CS · 6.8/m
vakus#001
Nami · Support
2 / 3 / 23
64.1% KP
8,394
8.2% share
6,887g
14 CS · 0.7/m
Red side
DefeatChibre2Demacia#GAREN
Ornn · Top
0 / 6 / 0
0% KP
7,221
11.1% share
6,337g
157 CS · 7.5/m
Kijo73#ZTC
Quinn · Jungle
5 / 11 / 2
50% KP
15,943
24.5% share
8,942g
111 CS · 5.3/m
Meat Grinder#topG
Sion · Mid
2 / 8 / 3
35.7% KP
10,914
16.8% share
7,952g
149 CS · 7.1/m
Intrax#EUW
Brand · ADC
5 / 5 / 7
85.7% KP
21,856
33.6% share
10,592g
162 CS · 7.8/m
Bojaard#9577
Rell · Support
2 / 9 / 6
57.1% KP
9,109
14% share
6,078g
27 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
