Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 125 days ago
12 / 5 / 11
K / D / A
69.7%
Kill participation
1,079.6
Damage / min
13,283g
536.7 gold / min
30
7 placed · 6 cleared
188
7.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatoborona#prime
Kayle · Top
3 / 8 / 7
45.5% KP
20,426
24% share
8,554g
159 CS · 6.4/m
LAST CHANCE#KMC
Lee Sin · Jungle
10 / 6 / 6
72.7% KP
12,223
14.4% share
12,798g
171 CS · 6.9/m
MID#MMMM
Sylas · Mid
5 / 5 / 9
63.6% KP
23,466
27.6% share
9,994g
172 CS · 6.9/m
i luw Vodka#EUW
Ezreal · ADC
4 / 7 / 6
45.5% KP
24,705
29.1% share
11,570g
206 CS · 8.3/m
Puppe#1111
Braum · Support
0 / 7 / 14
63.6% KP
4,122
4.9% share
6,686g
26 CS · 1.1/m
Red side
VictoryRigged#EUW2
Darius · Top
10 / 2 / 9
57.6% KP
21,692
21.5% share
13,091g
186 CS · 7.5/m
Spear Shot#1111
Pantheon · Jungle
12 / 5 / 11
69.7% KP
26,720
26.5% share
13,283g
188 CS · 7.6/m
ComandanteYuumi#EUW
Akali · Mid
2 / 5 / 8
30.3% KP
20,961
20.8% share
8,872g
168 CS · 6.8/m
mimi4970#EUW
Kai'Sa · ADC
8 / 5 / 13
63.6% KP
22,609
22.4% share
13,583g
197 CS · 8/m
dddoman123#EUW
Nautilus · Support
1 / 5 / 17
54.5% KP
8,833
8.8% share
7,738g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
