Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 124 days ago
15 / 8 / 19
K / D / A
70.8%
Kill participation
1,426.3
Damage / min
13,772g
449.3 gold / min
32
13 placed · 1 cleared
177
5.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLesbian princess#UwU
Singed · Top
1 / 6 / 8
30% KP
22,703
19.2% share
10,280g
217 CS · 7.1/m
5 KILO PITTIK#EUWW
Udyr · Jungle
5 / 10 / 9
46.7% KP
15,374
13% share
12,456g
224 CS · 7.3/m
Unshackled#EUW2
Zed · Mid
15 / 8 / 2
56.7% KP
53,509
45.3% share
20,063g
218 CS · 7.1/m
Billy Butcher#Zeref
Kai'Sa · ADC
7 / 11 / 5
40% KP
20,268
17.1% share
14,520g
235 CS · 7.7/m
StayBehind#001
Alistar · Support
2 / 13 / 11
43.3% KP
6,369
5.4% share
8,315g
19 CS · 0.6/m
Red side
VictoryMark Grayson#Poweh
Kennen · Top
6 / 3 / 7
27.1% KP
22,426
15.2% share
14,438g
250 CS · 8.2/m
Patrick Jane#BOO
Lee Sin · Jungle
6 / 5 / 24
62.5% KP
29,719
20.1% share
13,773g
174 CS · 5.7/m
Spear Shot#1111
Pantheon · Mid
15 / 8 / 19
70.8% KP
43,716
29.6% share
13,772g
177 CS · 5.8/m
앞으로 클릭#33333
Vayne · ADC
13 / 9 / 13
54.2% KP
31,445
21.3% share
17,535g
243 CS · 7.9/m
ciel#っっっ
Janna · Support
8 / 5 / 36
91.7% KP
20,596
13.9% share
12,673g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
