Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 124 days ago
8 / 4 / 9
K / D / A
63%
Kill participation
1,079.5
Damage / min
13,196g
458.5 gold / min
29
11 placed · 2 cleared
206
7.2 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
8 / 4 / 9
63% KP
31,071
26.5% share
13,196g
206 CS · 7.2/m
Silva#EUW2
Sejuani · Jungle
7 / 4 / 12
70.4% KP
18,498
15.8% share
12,389g
182 CS · 6.3/m
Sertuss#2312
LeBlanc · Mid
8 / 4 / 8
59.3% KP
27,895
23.8% share
14,043g
251 CS · 8.7/m
karakoram2727#V8x3
Caitlyn · ADC
2 / 4 / 6
29.6% KP
19,867
16.9% share
13,256g
253 CS · 8.8/m
sootrebor#minia
Zyra · Support
2 / 3 / 10
44.4% KP
20,074
17.1% share
10,162g
44 CS · 1.5/m
Red side
DefeatCripple#Gwen
Urgot · Top
5 / 9 / 3
42.1% KP
19,616
20.2% share
12,213g
193 CS · 6.7/m
zul jin#2028
Aatrox · Jungle
5 / 5 / 3
42.1% KP
21,907
22.6% share
13,146g
242 CS · 8.4/m
TwTvPeshomid#Pesh
Orianna · Mid
2 / 5 / 5
36.8% KP
18,326
18.9% share
11,200g
261 CS · 9.1/m
chains#free
Lucian · ADC
5 / 4 / 4
47.4% KP
30,731
31.7% share
12,570g
244 CS · 8.5/m
Τadej Pogačar#Soria
Milio · Support
2 / 4 / 13
78.9% KP
6,295
6.5% share
8,661g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
