Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 123 days ago
2 / 11 / 6
K / D / A
72.7%
Kill participation
570.1
Damage / min
7,482g
327.7 gold / min
28
14 placed · 0 cleared
35
1.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTWTV KAAGAROO#EUW11
Trundle · Top
6 / 2 / 7
29.5% KP
9,904
10.2% share
9,710g
158 CS · 6.9/m
Hummelu#Hum
Udyr · Jungle
7 / 2 / 14
47.7% KP
16,768
17.4% share
11,184g
178 CS · 7.8/m
twtv CruncyWM#WHITE
Sylas · Mid
14 / 4 / 12
59.1% KP
25,925
26.8% share
11,048g
95 CS · 4.2/m
Kite Machine#2015
Kalista · ADC
15 / 2 / 9
54.5% KP
34,879
36.1% share
17,516g
258 CS · 11.3/m
Dongfang Yuechu#Dao
Soraka · Support
2 / 1 / 34
81.8% KP
9,149
9.5% share
8,795g
11 CS · 0.5/m
Red side
DefeatMali Patan#EUW
Rumble · Top
2 / 9 / 1
27.3% KP
19,117
23.4% share
7,709g
168 CS · 7.4/m
Agurin#DND
Jarvan IV · Jungle
2 / 10 / 7
81.8% KP
14,648
17.9% share
8,554g
138 CS · 6/m
RRRR IX#Majin
Cassiopeia · Mid
5 / 9 / 4
81.8% KP
23,593
28.9% share
10,281g
203 CS · 8.9/m
INFLATEDPawełek#INFL
Senna · ADC
0 / 5 / 2
18.2% KP
11,256
13.8% share
8,114g
158 CS · 6.9/m
Spear Shot#1111
Pantheon · Support
2 / 11 / 6
72.7% KP
13,017
15.9% share
7,482g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
