Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 123 days ago
13 / 12 / 13
K / D / A
51%
Kill participation
1,161.4
Damage / min
14,052g
452.8 gold / min
24
12 placed · 1 cleared
122
3.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatREY CURTIS#1999
Aatrox · Top
8 / 10 / 16
53.3% KP
25,473
20.1% share
12,034g
120 CS · 3.9/m
Serenity#2551
Shaco · Jungle
11 / 8 / 11
48.9% KP
24,859
19.6% share
14,707g
222 CS · 7.2/m
TWTV REVERTCRIT#WASD
Ahri · Mid
5 / 7 / 14
42.2% KP
28,658
22.6% share
11,970g
217 CS · 7/m
I create it anew#DSTRY
Tristana · ADC
11 / 12 / 4
33.3% KP
20,909
16.5% share
14,782g
167 CS · 5.4/m
Rebel boy xd#1347
Elise · Support
10 / 14 / 12
48.9% KP
27,056
21.3% share
12,675g
38 CS · 1.2/m
Red side
VictorySpear Shot#1111
Pantheon · Top
13 / 12 / 13
51% KP
36,041
25% share
14,052g
122 CS · 3.9/m
Nova Frickin#Crono
Heimerdinger · Jungle
11 / 9 / 9
39.2% KP
32,922
22.9% share
14,223g
173 CS · 5.6/m
Rab#star
Kalista · Mid
12 / 9 / 13
49% KP
34,186
23.8% share
17,834g
259 CS · 8.3/m
SLENDOOOO#DAC
Varus · ADC
12 / 8 / 16
54.9% KP
30,632
21.3% share
18,956g
249 CS · 8/m
xdd#dyron
Thresh · Support
3 / 7 / 21
47.1% KP
10,135
7% share
10,120g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
