Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 122 days ago
8 / 11 / 6
K / D / A
45.2%
Kill participation
984.7
Damage / min
14,550g
538.6 gold / min
13
9 placed · 1 cleared
187
6.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVaden#EUW12
Karthus · Top
16 / 6 / 14
56.6% KP
40,304
27.7% share
14,760g
184 CS · 6.8/m
97S444#40312
Rengar · Jungle
19 / 6 / 8
50.9% KP
38,866
26.7% share
16,915g
220 CS · 8.1/m
R1R1R1R1R1R1R1R1#iso
Syndra · Mid
7 / 6 / 20
50.9% KP
29,150
20% share
12,677g
156 CS · 5.8/m
Sensei Atchu#EUW
Kai'Sa · ADC
9 / 7 / 12
39.6% KP
24,006
16.5% share
15,001g
197 CS · 7.3/m
Layana#Meow
Rell · Support
2 / 6 / 26
52.8% KP
13,399
9.2% share
9,063g
24 CS · 0.9/m
Red side
Defeatriku#slofi
Akali · Top
7 / 15 / 2
29% KP
21,101
21.3% share
9,904g
149 CS · 5.5/m
Metis#DOG
Viego · Jungle
3 / 9 / 5
25.8% KP
16,235
16.4% share
10,464g
171 CS · 6.3/m
roRz#mid
Sylas · Mid
12 / 13 / 5
54.8% KP
27,493
27.8% share
11,973g
169 CS · 6.3/m
Spear Shot#1111
Pantheon · ADC
8 / 11 / 6
45.2% KP
26,604
26.9% share
14,550g
187 CS · 6.9/m
Volan#lOne
Nautilus · Support
1 / 5 / 13
45.2% KP
7,483
7.6% share
7,778g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
