Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 122 days ago
6 / 7 / 4
K / D / A
62.5%
Kill participation
1,083.3
Damage / min
12,002g
400.5 gold / min
20
9 placed · 4 cleared
217
7.2 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsebepsiz#FnR
Gwen · Top
1 / 12 / 3
25% KP
20,637
18.1% share
9,411g
209 CS · 7/m
Althèa#9598
Karthus · Jungle
4 / 9 / 3
43.8% KP
31,879
27.9% share
11,583g
190 CS · 6.3/m
Spear Shot#1111
Pantheon · Mid
6 / 7 / 4
62.5% KP
32,463
28.4% share
12,002g
217 CS · 7.2/m
Xfioramaster18#lockd
Fiora · ADC
5 / 12 / 0
31.3% KP
19,772
17.3% share
15,774g
219 CS · 7.3/m
Knurble Lux#EUW
Lux · Support
0 / 4 / 6
37.5% KP
9,396
8.2% share
7,605g
32 CS · 1.1/m
Red side
VictoryCaucha#148
K'Sante · Top
6 / 1 / 12
40.9% KP
20,687
15.4% share
11,478g
188 CS · 6.3/m
Michael Jackson#MJWIN
Graves · Jungle
19 / 2 / 5
54.5% KP
39,088
29.1% share
20,233g
305 CS · 10.2/m
Reeker#KZN
Vayne · Mid
10 / 9 / 9
43.2% KP
38,100
28.3% share
14,160g
213 CS · 7.1/m
Masikinias#VEL
Vel'Koz · ADC
7 / 1 / 16
52.3% KP
29,060
21.6% share
13,929g
220 CS · 7.3/m
Cribob#EUW0
Thresh · Support
2 / 3 / 26
63.6% KP
7,539
5.6% share
10,015g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
