Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 122 days ago
4 / 6 / 11
K / D / A
44.1%
Kill participation
612.7
Damage / min
8,125g
342.3 gold / min
62
29 placed · 3 cleared
33
1.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory5 KILO PITTIK#EUWW
Jayce · Top
12 / 2 / 2
41.2% KP
27,476
25.3% share
15,667g
201 CS · 8.5/m
Kronofogden#SWE
Jarvan IV · Jungle
7 / 3 / 14
61.8% KP
17,346
16% share
11,311g
156 CS · 6.6/m
rawr kitten meow#uwu
Zoe · Mid
5 / 4 / 8
38.2% KP
20,450
18.8% share
10,454g
179 CS · 7.5/m
kamilinio#EUW
Kog'Maw · ADC
6 / 4 / 10
47.1% KP
28,907
26.6% share
12,958g
201 CS · 8.5/m
Spear Shot#1111
Pantheon · Support
4 / 6 / 11
44.1% KP
14,542
13.4% share
8,125g
33 CS · 1.4/m
Red side
DefeatTWTV Wakatito#ESILE
Elise · Top
1 / 9 / 2
15.8% KP
12,234
18.9% share
5,972g
101 CS · 4.3/m
Ripple Overdrive#999
Sylas · Jungle
8 / 6 / 1
47.4% KP
13,147
20.3% share
10,230g
170 CS · 7.2/m
Itachi#YEK
Riven · Mid
5 / 8 / 6
57.9% KP
13,854
21.4% share
9,833g
179 CS · 7.5/m
vrika janthia#GOATS
Ezreal · ADC
3 / 3 / 3
31.6% KP
19,211
29.7% share
10,362g
196 CS · 8.3/m
Rab#star
Karma · Support
2 / 8 / 9
57.9% KP
6,262
9.7% share
6,910g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
