Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 121 days ago
3 / 7 / 6
K / D / A
64.3%
Kill participation
447.4
Damage / min
9,366g
404.3 gold / min
27
10 placed · 2 cleared
162
7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory죽이는#tof
Mordekaiser · Top
1 / 3 / 7
23.5% KP
9,197
12.3% share
8,947g
171 CS · 7.4/m
TwTv LadicusVibe#Vayne
Vayne · Jungle
16 / 1 / 5
61.8% KP
27,553
37% share
13,786g
179 CS · 7.7/m
Adapt to me#123
Katarina · Mid
6 / 6 / 3
26.5% KP
14,578
19.6% share
10,767g
194 CS · 8.4/m
vrika janthia#GOATS
Kai'Sa · ADC
9 / 3 / 5
41.2% KP
15,679
21.1% share
13,749g
223 CS · 9.6/m
Cribob#EUW0
Thresh · Support
2 / 1 / 21
67.6% KP
7,466
10% share
8,336g
30 CS · 1.3/m
Red side
DefeatCaucha#148
Ambessa · Top
3 / 6 / 0
21.4% KP
12,302
21.5% share
7,824g
162 CS · 7/m
Spear Shot#1111
Pantheon · Jungle
3 / 7 / 6
64.3% KP
10,365
18.1% share
9,366g
162 CS · 7/m
Blizz#3011
Yone · Mid
3 / 5 / 3
42.9% KP
8,862
15.5% share
8,719g
182 CS · 7.9/m
SnomBoss#Crime
Hwei · ADC
4 / 7 / 1
35.7% KP
11,766
20.5% share
8,960g
160 CS · 6.9/m
whitearmor#0001
Graves · Support
1 / 9 / 5
42.9% KP
13,964
24.4% share
7,348g
83 CS · 3.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
