Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 121 days ago
2 / 10 / 2
K / D / A
26.7%
Kill participation
635.4
Damage / min
8,318g
329.6 gold / min
22
8 placed · 4 cleared
167
6.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Gnar · Top
2 / 10 / 2
26.7% KP
16,034
22.4% share
8,318g
167 CS · 6.6/m
fxdx#love
Graves · Jungle
2 / 7 / 7
60% KP
14,521
20.3% share
10,677g
183 CS · 7.3/m
Dancra#0000
Neeko · Mid
3 / 7 / 5
53.3% KP
15,068
21.1% share
9,916g
222 CS · 8.8/m
PremîuM#EUW
Syndra · ADC
6 / 5 / 2
53.3% KP
14,651
20.5% share
12,429g
206 CS · 8.2/m
OZI#crg
Xin Zhao · Support
2 / 10 / 9
73.3% KP
11,227
15.7% share
8,023g
41 CS · 1.6/m
Red side
VictoryR A F F Y#TOP
Yone · Top
12 / 3 / 7
48.7% KP
33,218
37.2% share
13,747g
207 CS · 8.2/m
vRouzeR#EUNE
Jarvan IV · Jungle
7 / 2 / 20
69.2% KP
11,933
13.4% share
12,431g
172 CS · 6.8/m
Phenomeno#007
Akshan · Mid
9 / 2 / 8
43.6% KP
16,986
19% share
12,946g
209 CS · 8.3/m
Hunter#ZMS
Brand · ADC
7 / 2 / 9
41% KP
14,972
16.8% share
13,680g
220 CS · 8.7/m
whitearmor#0001
Nautilus · Support
4 / 6 / 22
66.7% KP
12,234
13.7% share
8,892g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
