Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 121 days ago
15 / 3 / 12
K / D / A
71.1%
Kill participation
1,330.8
Damage / min
15,734g
584.9 gold / min
26
11 placed · 3 cleared
202
7.5 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAFAhero#COR
K'Sante · Top
2 / 5 / 6
32% KP
15,460
14.8% share
9,115g
181 CS · 6.7/m
HOPE#EVE
Evelynn · Jungle
13 / 10 / 4
68% KP
23,860
22.9% share
12,970g
141 CS · 5.2/m
AGONY N DESPAIR#MID
Ahri · Mid
4 / 5 / 7
44% KP
26,369
25.3% share
10,568g
215 CS · 8/m
Prime Gentleman#0000
Caitlyn · ADC
3 / 11 / 7
40% KP
26,448
25.4% share
11,739g
198 CS · 7.4/m
KWK Kingsblade#KWK
Maokai · Support
3 / 7 / 13
64% KP
12,005
11.5% share
8,274g
31 CS · 1.2/m
Red side
VictoryMirrorball#Top
Gnar · Top
2 / 5 / 8
26.3% KP
18,996
16.4% share
9,907g
187 CS · 7/m
zereflol1#1007
Sylas · Jungle
12 / 3 / 9
55.3% KP
32,503
28% share
15,038g
222 CS · 8.3/m
Spear Shot#1111
Pantheon · Mid
15 / 3 / 12
71.1% KP
35,798
30.8% share
15,734g
202 CS · 7.5/m
Jamie#EUW2
Varus · ADC
5 / 9 / 10
39.5% KP
20,153
17.3% share
13,116g
197 CS · 7.3/m
Sheeesh Lelye#Fefe
Rakan · Support
4 / 5 / 18
57.9% KP
8,714
7.5% share
9,901g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
