Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 120 days ago
4 / 3 / 9
K / D / A
59.1%
Kill participation
1,022.8
Damage / min
11,955g
451.7 gold / min
23
10 placed · 0 cleared
230
8.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFlammos#FLM
Warwick · Top
2 / 4 / 2
14.3% KP
7,286
9.4% share
8,132g
139 CS · 5.3/m
Ekko the Neeko#EUW
Ekko · Jungle
2 / 7 / 7
32.1% KP
12,908
16.6% share
11,454g
225 CS · 8.5/m
Virus#1vs9
Vel'Koz · Mid
5 / 7 / 4
32.1% KP
19,915
25.7% share
10,673g
194 CS · 7.3/m
Desire Doue#PSG26
Kai'Sa · ADC
17 / 1 / 4
75% KP
30,473
39.3% share
17,437g
257 CS · 9.7/m
KC Aymen#0121
Rell · Support
2 / 3 / 20
78.6% KP
6,978
9% share
9,778g
21 CS · 0.8/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
4 / 3 / 9
59.1% KP
27,070
30.3% share
11,955g
230 CS · 8.7/m
wx PaoPaoPW#EUW
Talon · Jungle
5 / 4 / 4
40.9% KP
11,996
13.4% share
11,106g
216 CS · 8.2/m
TWTV Peng04#Hanni
Annie · Mid
7 / 7 / 7
63.6% KP
21,122
23.6% share
9,817g
153 CS · 5.8/m
Illumina#Lumi
Jhin · ADC
4 / 6 / 1
22.7% KP
16,571
18.5% share
10,474g
210 CS · 7.9/m
Clay on 5#Brick
Camille · Support
2 / 8 / 8
45.5% KP
12,592
14.1% share
7,802g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
