Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 120 days ago
7 / 8 / 3
K / D / A
55.6%
Kill participation
900.2
Damage / min
14,859g
434.3 gold / min
32
13 placed · 0 cleared
237
6.9 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySCL Filou#Scald
Ornn · Top
8 / 3 / 19
65.9% KP
23,965
16.3% share
15,313g
249 CS · 7.3/m
J1HUIV#000
Nasus · Jungle
19 / 0 / 11
73.2% KP
42,758
29.1% share
19,634g
298 CS · 8.7/m
Campi0ne#EUW
Vel'Koz · Mid
9 / 5 / 10
46.3% KP
31,027
21.1% share
13,825g
223 CS · 6.5/m
EL DIABLO#YEN
Senna · ADC
3 / 5 / 18
51.2% KP
34,294
23.4% share
15,190g
252 CS · 7.4/m
fancy tears#ssx
Rakan · Support
2 / 5 / 19
51.2% KP
14,681
10% share
10,520g
45 CS · 1.3/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
7 / 8 / 3
55.6% KP
30,802
21.6% share
14,859g
237 CS · 6.9/m
Agurin#DND
Diana · Jungle
3 / 8 / 7
55.6% KP
38,177
26.8% share
14,139g
283 CS · 8.3/m
ZYB WAO#0000
Yasuo · Mid
1 / 11 / 4
27.8% KP
10,891
7.6% share
10,731g
237 CS · 6.9/m
Tebox#00007
Ezreal · ADC
6 / 5 / 5
61.1% KP
48,799
34.2% share
17,488g
301 CS · 8.8/m
CANDYYY#SRB
Seraphine · Support
1 / 9 / 8
50% KP
14,014
9.8% share
9,128g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
