Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 120 days ago
6 / 4 / 12
K / D / A
40.9%
Kill participation
744.9
Damage / min
10,868g
462.1 gold / min
18
9 placed · 1 cleared
151
6.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPepek Bol#EUW
Kennen · Top
9 / 5 / 3
42.9% KP
21,698
27.8% share
11,524g
166 CS · 7.1/m
Wakuwa#Wak
Udyr · Jungle
2 / 9 / 4
21.4% KP
12,395
15.9% share
9,432g
178 CS · 7.6/m
JHXN#1283
Yone · Mid
5 / 11 / 4
32.1% KP
18,829
24.1% share
9,776g
171 CS · 7.3/m
害怕999#hirm
Draven · ADC
4 / 11 / 2
21.4% KP
13,014
16.7% share
10,728g
180 CS · 7.7/m
Michael Jackson#MJWIN
Pyke · Support
8 / 8 / 4
42.9% KP
12,219
15.6% share
8,497g
22 CS · 0.9/m
Red side
VictorySpear Shot#1111
Pantheon · Top
6 / 4 / 12
40.9% KP
17,518
16.6% share
10,868g
151 CS · 6.4/m
Xagog#LoL
Graves · Jungle
18 / 4 / 8
59.1% KP
25,801
24.5% share
16,079g
197 CS · 8.4/m
Miralis Funesto#MH3U
Gwen · Mid
10 / 5 / 2
27.3% KP
26,189
24.8% share
13,986g
191 CS · 8.1/m
asdfqw#WIN
Syndra · ADC
6 / 8 / 14
45.5% KP
21,590
20.5% share
12,540g
181 CS · 7.7/m
Passed Pawn#EUW2
Elise · Support
4 / 7 / 15
43.2% KP
14,336
13.6% share
9,117g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
