Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 119 days ago
8 / 6 / 10
K / D / A
50%
Kill participation
794.9
Damage / min
12,138g
382.9 gold / min
27
11 placed · 2 cleared
239
7.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkatlifer#2009
Malphite · Top
3 / 7 / 8
52.4% KP
26,553
22.6% share
11,267g
202 CS · 6.4/m
shizuOo#9643
Wukong · Jungle
7 / 5 / 8
71.4% KP
24,066
20.5% share
14,296g
223 CS · 7/m
Tykoul#EUW
Taliyah · Mid
8 / 2 / 10
85.7% KP
42,140
35.9% share
14,732g
309 CS · 9.7/m
Cachou#MISSU
Tristana · ADC
1 / 10 / 9
47.6% KP
17,342
14.8% share
11,478g
200 CS · 6.3/m
PXS Shy Carry#2026
Nautilus · Support
2 / 12 / 10
57.1% KP
7,400
6.3% share
8,483g
28 CS · 0.9/m
Red side
VictoryJhin#bae
Ornn · Top
3 / 4 / 15
50% KP
21,669
16.4% share
11,714g
195 CS · 6.2/m
TTV BAASHH#EUW
Nidalee · Jungle
11 / 4 / 19
83.3% KP
30,373
23% share
16,249g
240 CS · 7.6/m
Spear Shot#1111
Pantheon · Mid
8 / 6 / 10
50% KP
25,199
19.1% share
12,138g
239 CS · 7.5/m
Creepano#gfghs
Jhin · ADC
14 / 2 / 15
80.6% KP
45,977
34.8% share
18,863g
308 CS · 9.7/m
큰 호랑이#296
Braum · Support
0 / 5 / 27
75% KP
8,808
6.7% share
8,994g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
