Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 117 days ago
16 / 2 / 6
K / D / A
56.4%
Kill participation
1,100.9
Damage / min
15,612g
622 gold / min
32
11 placed · 3 cleared
228
9.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblueskies777#EUW
Jayce · Top
4 / 5 / 8
30.8% KP
35,805
27.8% share
11,050g
197 CS · 7.8/m
Spear Shot#1111
Pantheon · Jungle
16 / 2 / 6
56.4% KP
27,633
21.4% share
15,612g
228 CS · 9.1/m
zng zng zng#11111
Quinn · Mid
15 / 3 / 6
53.8% KP
39,157
30.4% share
14,373g
214 CS · 8.5/m
undersea light#KAI
Taliyah · ADC
4 / 4 / 12
41% KP
18,867
14.6% share
12,939g
214 CS · 8.5/m
Solarcix#l9l
Thresh · Support
0 / 7 / 24
61.5% KP
7,506
5.8% share
8,426g
17 CS · 0.7/m
Red side
DefeatBoda#win
K'Sante · Top
2 / 8 / 4
28.6% KP
14,187
20.3% share
7,893g
155 CS · 6.2/m
Thebausffs#COOL
Gragas · Jungle
6 / 7 / 7
61.9% KP
17,407
24.9% share
10,272g
182 CS · 7.3/m
faker baIIsack#0000
Locke · Mid
9 / 9 / 0
42.9% KP
19,225
27.5% share
10,878g
184 CS · 7.3/m
Sertuss#2312
Ashe · ADC
4 / 9 / 7
52.4% KP
14,615
20.9% share
9,617g
188 CS · 7.5/m
Cribob#EUW0
Milio · Support
0 / 7 / 12
57.1% KP
4,424
6.3% share
6,310g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
