Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 116 days ago
11 / 7 / 5
K / D / A
44.4%
Kill participation
1,047
Damage / min
12,739g
439.3 gold / min
24
10 placed · 1 cleared
165
5.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatseptico1#EUW
Aurora · Top
8 / 7 / 2
31.3% KP
24,443
24.1% share
11,819g
221 CS · 7.6/m
flegma idéző#EUW
Nocturne · Jungle
9 / 7 / 6
46.9% KP
20,472
20.2% share
13,161g
180 CS · 6.2/m
Divine General#Eight
Hwei · Mid
6 / 9 / 10
50% KP
27,965
27.6% share
11,364g
206 CS · 7.1/m
Nacklar#EUW
Vayne · ADC
3 / 7 / 6
28.1% KP
11,310
11.2% share
10,588g
188 CS · 6.5/m
Dekap#EUW
Bard · Support
6 / 6 / 13
59.4% KP
17,218
17% share
10,340g
24 CS · 0.8/m
Red side
VictorySpear Shot#1111
Pantheon · Top
11 / 7 / 5
44.4% KP
30,364
24.9% share
12,739g
165 CS · 5.7/m
Die Twice#chris
Ekko · Jungle
2 / 4 / 14
44.4% KP
17,802
14.6% share
12,505g
233 CS · 8/m
Splash#0 1
Viktor · Mid
13 / 8 / 7
55.6% KP
38,067
31.2% share
14,020g
204 CS · 7/m
SHUSH#551
Jinx · ADC
7 / 7 / 11
50% KP
26,896
22% share
16,444g
256 CS · 8.8/m
sootrebor#minia
Lulu · Support
3 / 6 / 23
72.2% KP
8,974
7.3% share
10,799g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
