Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 115 days ago
9 / 1 / 2
K / D / A
52.4%
Kill participation
758.8
Damage / min
9,782g
474.1 gold / min
18
9 placed · 1 cleared
180
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCryoshi#alive
Irelia · Top
1 / 7 / 2
50% KP
5,614
15.8% share
7,310g
180 CS · 8.7/m
amikesiknemmulik#futom
Shaco · Jungle
2 / 1 / 1
50% KP
6,418
18.1% share
7,505g
124 CS · 6/m
Annie IRL#Annie
Annie · Mid
1 / 5 / 1
33.3% KP
7,947
22.4% share
6,648g
151 CS · 7.3/m
TTV XadowAsol#ASOL
Aurelion Sol · ADC
2 / 2 / 2
66.7% KP
13,365
37.7% share
7,552g
159 CS · 7.7/m
Creb#JNG
Leona · Support
0 / 6 / 2
33.3% KP
2,110
6% share
4,711g
33 CS · 1.6/m
Red side
VictorySpear Shot#1111
Pantheon · Top
9 / 1 / 2
52.4% KP
15,657
32.9% share
9,782g
180 CS · 8.7/m
Ivama#PAPI
Xin Zhao · Jungle
4 / 1 / 3
33.3% KP
6,622
13.9% share
8,833g
159 CS · 7.7/m
twtv laabuk#0124
Orianna · Mid
1 / 0 / 2
14.3% KP
6,484
13.6% share
8,403g
192 CS · 9.3/m
Elix1r#ego
Ezreal · ADC
6 / 3 / 3
42.9% KP
12,535
26.4% share
11,204g
202 CS · 9.8/m
Donna Hamilton#EUW
Morgana · Support
1 / 1 / 10
52.4% KP
6,234
13.1% share
6,575g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
