Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 115 days ago
10 / 6 / 7
K / D / A
63%
Kill participation
948.5
Damage / min
16,304g
539.9 gold / min
19
12 placed · 0 cleared
265
8.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnto#TTT
K'Sante · Top
1 / 3 / 11
35.3% KP
24,753
18.4% share
11,326g
244 CS · 8.1/m
Zanzarah#1996
Brand · Jungle
15 / 4 / 14
85.3% KP
42,570
31.7% share
15,573g
210 CS · 7/m
TWTV YAVYA#HOOK
Lux · Mid
5 / 14 / 8
38.2% KP
19,753
14.7% share
12,701g
219 CS · 7.3/m
Mickey Mouse#SZN
Ezreal · ADC
11 / 4 / 9
58.8% KP
34,894
26% share
16,201g
226 CS · 7.5/m
WiIIyrex Fanboy#EUW
Taric · Support
2 / 2 / 23
73.5% KP
12,331
9.2% share
10,060g
38 CS · 1.3/m
Red side
DefeatJEWZAURUS REX#TAVIV
Darius · Top
2 / 3 / 1
11.1% KP
15,411
16.8% share
10,249g
236 CS · 7.8/m
Wakuwa#Wak
Skarner · Jungle
5 / 7 / 7
44.4% KP
12,312
13.4% share
11,538g
193 CS · 6.4/m
XRACERRR#BUNNY
Kassadin · Mid
10 / 9 / 8
66.7% KP
24,461
26.6% share
13,677g
184 CS · 6.1/m
Spear Shot#1111
Pantheon · ADC
10 / 6 / 7
63% KP
28,644
31.2% share
16,304g
265 CS · 8.8/m
kiss the bush#S2XXX
Camille · Support
0 / 9 / 15
55.6% KP
11,107
12.1% share
9,446g
64 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
