Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 114 days ago
3 / 8 / 5
K / D / A
25%
Kill participation
549
Damage / min
11,083g
378.9 gold / min
21
9 placed · 3 cleared
215
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZinogre Estigio#MH3U
Rengar · Top
8 / 9 / 5
40.6% KP
27,802
21.5% share
11,547g
199 CS · 6.8/m
Spear Shot#1111
Nocturne · Jungle
3 / 8 / 5
25% KP
16,057
12.4% share
11,083g
215 CS · 7.4/m
NattyNatt#2005
Sylas · Mid
3 / 11 / 2
15.6% KP
18,219
14.1% share
9,214g
170 CS · 5.8/m
faz#kog
Twitch · ADC
16 / 11 / 4
62.5% KP
37,782
29.3% share
18,394g
203 CS · 6.9/m
Porcelain Heart#XDXD
Swain · Support
2 / 8 / 14
50% KP
29,247
22.7% share
9,306g
55 CS · 1.9/m
Red side
Victorystar zall#twtv
Veigar · Top
1 / 11 / 10
23.4% KP
21,192
14.2% share
10,402g
186 CS · 6.4/m
KAATAKURI#BBB
Aatrox · Jungle
19 / 2 / 8
57.4% KP
48,819
32.7% share
19,373g
275 CS · 9.4/m
ttv ronaldoo#1234
Cassiopeia · Mid
16 / 4 / 7
48.9% KP
41,961
28.1% share
16,476g
266 CS · 9.1/m
bnz#0912
Kog'Maw · ADC
11 / 11 / 12
48.9% KP
32,357
21.6% share
16,072g
180 CS · 6.2/m
Mirrai#025
Milio · Support
0 / 6 / 23
48.9% KP
5,156
3.4% share
8,943g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
