Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 114 days ago
3 / 12 / 5
K / D / A
34.8%
Kill participation
785
Damage / min
9,856g
417 gold / min
13
6 placed · 2 cleared
159
6.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLonganimity#327
Locke · Top
10 / 4 / 2
30.8% KP
25,884
27% share
12,518g
201 CS · 8.5/m
Battle Queen#777
Qiyana · Jungle
15 / 5 / 7
56.4% KP
26,344
27.5% share
17,863g
229 CS · 9.7/m
ttv ronaldoo#1234
Cassiopeia · Mid
9 / 5 / 7
41% KP
27,535
28.7% share
11,568g
195 CS · 8.3/m
DIM demonadc#TOMSK
Ashe · ADC
2 / 6 / 7
23.1% KP
8,370
8.7% share
10,343g
169 CS · 7.2/m
ciel#っっっ
Janna · Support
3 / 3 / 16
48.7% KP
7,726
8.1% share
8,632g
13 CS · 0.6/m
Red side
DefeatLeks#Bin
Aurora · Top
3 / 8 / 1
17.4% KP
16,395
22.7% share
8,335g
163 CS · 6.9/m
33 ANS PUCEAU#CHOIX
Vi · Jungle
6 / 7 / 10
69.6% KP
15,541
21.5% share
10,801g
153 CS · 6.5/m
Spear Shot#1111
Lucian · Mid
3 / 12 / 5
34.8% KP
18,551
25.7% share
9,856g
159 CS · 6.7/m
MayFew#Carry
Caitlyn · ADC
6 / 6 / 4
43.5% KP
10,781
14.9% share
12,024g
214 CS · 9.1/m
s16 psychosis#dni
Neeko · Support
5 / 6 / 11
69.6% KP
10,903
15.1% share
7,743g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
