Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 113 days ago
13 / 4 / 10
K / D / A
44.2%
Kill participation
1,156.2
Damage / min
14,360g
488.2 gold / min
31
11 placed · 3 cleared
189
6.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV Wakatito#ESILE
Elise · Top
2 / 11 / 7
50% KP
9,930
10.5% share
8,581g
120 CS · 4.1/m
Shourdy#EUW
Graves · Jungle
8 / 11 / 4
66.7% KP
22,991
24.4% share
15,286g
221 CS · 7.5/m
Miralis Funesto#MH3U
Gwen · Mid
3 / 9 / 2
27.8% KP
22,061
23.4% share
11,164g
235 CS · 8/m
chovychovychovy#1313
Senna · ADC
5 / 13 / 6
61.1% KP
19,300
20.4% share
11,508g
178 CS · 6.1/m
ttv SCPX#xdd
Zyra · Support
0 / 8 / 12
66.7% KP
20,115
21.3% share
7,751g
47 CS · 1.6/m
Red side
VictorySpear Shot#1111
Pantheon · Top
13 / 4 / 10
44.2% KP
34,013
22.9% share
14,360g
189 CS · 6.4/m
Crappi#Zed
Zed · Jungle
19 / 2 / 5
46.2% KP
37,503
25.3% share
17,816g
250 CS · 8.5/m
EnriuLoL#EUW
Viktor · Mid
6 / 2 / 22
53.8% KP
37,913
25.6% share
13,745g
220 CS · 7.5/m
kappachungus#won
Twitch · ADC
14 / 4 / 13
51.9% KP
26,866
18.1% share
16,337g
208 CS · 7.1/m
Staargazing#Ocean
Gragas · Support
0 / 6 / 23
44.2% KP
11,980
8.1% share
8,512g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
