Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 113 days ago
20 / 8 / 16
K / D / A
67.9%
Kill participation
1,912.2
Damage / min
17,381g
552.7 gold / min
30
12 placed · 3 cleared
198
6.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
20 / 8 / 16
67.9% KP
60,140
38.1% share
17,381g
198 CS · 6.3/m
Boruto#5078
Naafiri · Jungle
7 / 3 / 11
34% KP
18,790
11.9% share
16,387g
266 CS · 8.5/m
TwTv BZ EUW#INSHL
Zed · Mid
9 / 5 / 12
39.6% KP
31,337
19.9% share
13,974g
198 CS · 6.3/m
winner account#2208
Vel'Koz · ADC
16 / 6 / 6
41.5% KP
32,419
20.5% share
15,814g
215 CS · 6.8/m
Rasmus#Euw2
Bard · Support
1 / 7 / 21
41.5% KP
15,078
9.6% share
9,530g
22 CS · 0.7/m
Red side
DefeatJudgement#CN1
Karma · Top
4 / 15 / 6
34.5% KP
20,886
18.8% share
10,761g
161 CS · 5.1/m
Wakuwa#Wak
Skarner · Jungle
1 / 10 / 13
48.3% KP
18,855
17% share
11,095g
192 CS · 6.1/m
DJ Ryze#QEQEQ
Locke · Mid
10 / 13 / 6
55.2% KP
25,951
23.4% share
13,034g
193 CS · 6.1/m
ΛΞΛΞΛ#ΞΛΞΛΞ
Jinx · ADC
5 / 6 / 7
41.4% KP
20,105
18.1% share
15,287g
283 CS · 9/m
Serenity#2551
Shaco · Support
9 / 9 / 13
75.9% KP
25,141
22.7% share
13,817g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
