Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 113 days ago
13 / 6 / 12
K / D / A
59.5%
Kill participation
1,611.1
Damage / min
13,909g
477.7 gold / min
28
12 placed · 0 cleared
208
7.1 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGASSY#TROLL
Sion · Top
5 / 12 / 5
55.6% KP
30,590
23.1% share
10,739g
155 CS · 5.3/m
Silva#EUW2
Xin Zhao · Jungle
1 / 7 / 11
66.7% KP
24,743
18.7% share
10,570g
188 CS · 6.5/m
Serenity#2551
Diana · Mid
6 / 13 / 5
61.1% KP
32,492
24.5% share
11,592g
163 CS · 5.6/m
Soldier#0710
Kai'Sa · ADC
5 / 3 / 4
50% KP
31,483
23.8% share
16,031g
282 CS · 9.7/m
ドゥーマ#dmn
Seraphine · Support
1 / 7 / 7
44.4% KP
13,153
9.9% share
7,469g
29 CS · 1/m
Red side
VictorySpear Shot#1111
Pantheon · Top
13 / 6 / 12
59.5% KP
46,910
28.1% share
13,909g
208 CS · 7.1/m
Zanzarah#1996
Trundle · Jungle
12 / 5 / 15
64.3% KP
25,177
15.1% share
13,426g
172 CS · 5.9/m
2eveu#CNNO1
Sylas · Mid
6 / 3 / 18
57.1% KP
34,767
20.8% share
12,102g
208 CS · 7.1/m
ASTAGHFIRULLAH#PLS
Cho'Gath · ADC
9 / 2 / 5
33.3% KP
27,783
16.6% share
14,614g
256 CS · 8.8/m
Puff#2026
Senna · Support
2 / 2 / 27
69% KP
32,503
19.4% share
10,999g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
