Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 112 days ago
8 / 6 / 0
K / D / A
72.7%
Kill participation
908.8
Damage / min
11,250g
506.8 gold / min
16
8 placed · 1 cleared
168
7.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKAATAKURI#BBB
Aatrox · Top
5 / 5 / 7
36.4% KP
15,623
18.1% share
8,295g
131 CS · 5.9/m
Skeanz#Neil
Lee Sin · Jungle
12 / 1 / 10
66.7% KP
20,792
24.1% share
12,813g
182 CS · 8.2/m
Souuuuf#BUH
Ryze · Mid
4 / 2 / 7
33.3% KP
15,798
18.3% share
10,260g
221 CS · 10/m
Creepano#gfghs
Senna · ADC
9 / 1 / 15
72.7% KP
25,422
29.4% share
14,519g
191 CS · 8.6/m
Chompy#EUW0
Taric · Support
3 / 2 / 22
75.8% KP
8,746
10.1% share
8,242g
32 CS · 1.4/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
8 / 6 / 0
72.7% KP
20,176
29.8% share
11,250g
168 CS · 7.6/m
kebs11#111
Skarner · Jungle
0 / 6 / 8
72.7% KP
9,193
13.6% share
6,908g
121 CS · 5.5/m
Cryoshi#alive
Seraphine · Mid
2 / 5 / 4
54.5% KP
17,481
25.9% share
7,663g
168 CS · 7.6/m
Honami lchinose#DNSLV
Yunara · ADC
0 / 8 / 4
36.4% KP
9,840
14.6% share
8,560g
156 CS · 7/m
Stendinho 10#lrd
Camille · Support
1 / 8 / 4
45.5% KP
10,909
16.1% share
5,867g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
