Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 112 days ago
9 / 5 / 10
K / D / A
61.3%
Kill participation
1,065
Damage / min
11,046g
418.7 gold / min
76
34 placed · 3 cleared
25
0.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatqweasdx#EUW
Gnar · Top
6 / 6 / 4
47.6% KP
28,902
25.5% share
10,894g
210 CS · 8/m
Hummelu#Hum
Xin Zhao · Jungle
4 / 10 / 7
52.4% KP
16,485
14.6% share
10,240g
171 CS · 6.5/m
ALLEN IVERNSON#IVERN
Karma · Mid
4 / 1 / 5
42.9% KP
26,864
23.7% share
9,511g
172 CS · 6.5/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
6 / 10 / 3
42.9% KP
22,241
19.6% share
12,053g
196 CS · 7.4/m
bileğin kırılır#kazor
Senna · Support
1 / 4 / 14
71.4% KP
18,714
16.5% share
8,159g
42 CS · 1.6/m
Red side
VictoryShourdy#EUW
Renekton · Top
4 / 7 / 7
35.5% KP
20,952
17.9% share
10,004g
183 CS · 6.9/m
mangocrema#EUW
Skarner · Jungle
7 / 4 / 8
48.4% KP
22,229
19% share
12,457g
186 CS · 7/m
Backslicer#KekW
Zilean · Mid
1 / 3 / 5
19.4% KP
9,021
7.7% share
9,231g
184 CS · 7/m
KED1111111#1310
Ezreal · ADC
10 / 2 / 8
58.1% KP
36,830
31.4% share
17,064g
278 CS · 10.5/m
Spear Shot#1111
Pantheon · Support
9 / 5 / 10
61.3% KP
28,097
24% share
11,046g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
