Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 112 days ago
9 / 10 / 5
K / D / A
43.8%
Kill participation
833.9
Damage / min
11,552g
391.6 gold / min
27
12 placed · 2 cleared
170
5.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Rasadurai#TTV
Singed · Top
8 / 4 / 12
52.6% KP
26,910
22.7% share
13,256g
196 CS · 6.6/m
SYN Moda#RED
Talon · Jungle
12 / 5 / 6
47.4% KP
26,039
21.9% share
16,116g
253 CS · 8.6/m
Stab#6969
Zoe · Mid
13 / 1 / 14
71.1% KP
35,368
29.8% share
15,646g
228 CS · 7.7/m
riku#slofi
Draven · ADC
5 / 10 / 6
28.9% KP
25,169
21.2% share
14,330g
219 CS · 7.4/m
eune racecar#0008
Nautilus · Support
0 / 12 / 13
34.2% KP
5,155
4.3% share
8,064g
29 CS · 1/m
Red side
DefeatMOTORCYCLE CRASH#CVETA
Locke · Top
12 / 9 / 2
43.8% KP
25,888
24.2% share
13,974g
227 CS · 7.7/m
Spear Shot#1111
Pantheon · Jungle
9 / 10 / 5
43.8% KP
24,601
23% share
11,552g
170 CS · 5.8/m
Hypa#HYPAA
Irelia · Mid
1 / 7 / 3
12.5% KP
14,102
13.2% share
12,702g
297 CS · 10.1/m
Pact#3911
Ezreal · ADC
8 / 7 / 10
56.3% KP
30,292
28.3% share
12,617g
201 CS · 6.8/m
vojteek#XDDDD
Seraphine · Support
2 / 5 / 18
62.5% KP
12,289
11.5% share
7,997g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
