Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 111 days ago
12 / 8 / 19
K / D / A
62%
Kill participation
1,420
Damage / min
15,224g
398.7 gold / min
39
16 placed · 4 cleared
201
5.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
12 / 8 / 19
62% KP
54,222
26.8% share
15,224g
201 CS · 5.3/m
TOG Woldjo#Yuri
Aatrox · Jungle
5 / 6 / 20
50% KP
30,812
15.3% share
15,628g
273 CS · 7.1/m
Tina#Nova7
Anivia · Mid
9 / 5 / 22
62% KP
59,020
29.2% share
16,757g
285 CS · 7.5/m
kda player123#ffs
Syndra · ADC
20 / 9 / 13
66% KP
44,501
22% share
22,729g
261 CS · 6.8/m
yuukiyuukster#yuuki
Janna · Support
4 / 12 / 30
68% KP
13,399
6.6% share
11,995g
27 CS · 0.7/m
Red side
DefeatGASSY#TROLL
Sion · Top
3 / 12 / 12
37.5% KP
27,660
13.8% share
11,946g
195 CS · 5.1/m
Albi#Snoe
Wukong · Jungle
4 / 10 / 15
47.5% KP
24,735
12.4% share
15,597g
227 CS · 5.9/m
iwanan#7596
Aurora · Mid
23 / 4 / 10
82.5% KP
89,514
44.7% share
20,849g
245 CS · 6.4/m
TwTv RustySniper#Aura
Caitlyn · ADC
7 / 14 / 12
47.5% KP
46,058
23% share
18,702g
263 CS · 6.9/m
joe Kessler#real
Nautilus · Support
3 / 10 / 15
45% KP
12,222
6.1% share
10,926g
49 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
