Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 111 days ago
11 / 1 / 7
K / D / A
47.4%
Kill participation
1,243.5
Damage / min
14,258g
524.8 gold / min
21
10 placed · 1 cleared
199
7.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydov#2901
Kennen · Top
9 / 7 / 4
34.2% KP
21,188
18.9% share
12,036g
171 CS · 6.3/m
ADC IS FRONTLINE#SVW
Skarner · Jungle
5 / 2 / 16
55.3% KP
16,867
15% share
11,728g
166 CS · 6.1/m
Spear Shot#1111
Pantheon · Mid
11 / 1 / 7
47.4% KP
33,782
30.1% share
14,258g
199 CS · 7.3/m
MT1 Jola27#MT1
Kai'Sa · ADC
12 / 6 / 6
47.4% KP
25,912
23.1% share
15,713g
239 CS · 8.8/m
Merracebear#EUW
Anivia · Support
1 / 2 / 21
57.9% KP
14,484
12.9% share
9,416g
55 CS · 2/m
Red side
Defeatrawr kitten meow#uwu
Zoe · Top
8 / 9 / 4
66.7% KP
29,788
33.4% share
12,612g
196 CS · 7.2/m
ΛMBUSH#12133
Nocturne · Jungle
2 / 8 / 8
55.6% KP
14,580
16.3% share
11,248g
177 CS · 6.5/m
i want sum xtc#mint
Katarina · Mid
2 / 8 / 3
27.8% KP
15,095
16.9% share
9,207g
181 CS · 6.7/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
4 / 6 / 3
38.9% KP
21,293
23.9% share
11,382g
203 CS · 7.5/m
Mercenary#7777
Rell · Support
2 / 7 / 9
61.1% KP
8,479
9.5% share
7,973g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
