Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 111 days ago
8 / 9 / 12
K / D / A
62.5%
Kill participation
1,036.9
Damage / min
12,341g
390.5 gold / min
26
12 placed · 1 cleared
174
5.5 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryОлежа McLovin#ICON
Yone · Top
8 / 6 / 9
39.5% KP
24,072
17.6% share
14,059g
227 CS · 7.2/m
zereflol1#1007
Sylas · Jungle
14 / 7 / 14
65.1% KP
28,405
20.7% share
16,844g
224 CS · 7.1/m
Michael Jackson#MJWIN
Zed · Mid
10 / 9 / 11
48.8% KP
31,705
23.2% share
16,040g
214 CS · 6.8/m
Abner#EUW0
Jinx · ADC
7 / 5 / 15
51.2% KP
36,249
26.5% share
16,918g
255 CS · 8.1/m
Mr useful#361
Skarner · Support
4 / 5 / 18
51.2% KP
16,519
12.1% share
11,199g
54 CS · 1.7/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
8 / 9 / 12
62.5% KP
32,767
25.6% share
12,341g
174 CS · 5.5/m
Serenity#2551
Shaco · Jungle
6 / 8 / 15
65.6% KP
24,783
19.3% share
13,584g
210 CS · 6.6/m
ttv ronaldoo#1234
LeBlanc · Mid
9 / 6 / 6
46.9% KP
27,943
21.8% share
15,201g
259 CS · 8.2/m
ZYB gen4#KR01
Kai'Sa · ADC
5 / 13 / 4
28.1% KP
27,841
21.7% share
14,589g
274 CS · 8.7/m
Broeki#EUW
Blitzcrank · Support
4 / 7 / 15
59.4% KP
14,854
11.6% share
9,703g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
