Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 111 days ago
14 / 6 / 16
K / D / A
60%
Kill participation
1,275.4
Damage / min
15,151g
521 gold / min
31
12 placed · 2 cleared
210
7.2 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Rasadurai#TTV
Malphite · Top
6 / 9 / 10
57.1% KP
20,771
17.1% share
9,800g
118 CS · 4.1/m
Rhilech#15105
Lee Sin · Jungle
6 / 10 / 12
64.3% KP
27,888
22.9% share
13,112g
180 CS · 6.2/m
城郊牧笛声#0404
Sylas · Mid
6 / 12 / 11
60.7% KP
23,671
19.5% share
10,547g
158 CS · 5.4/m
normale kartofel#devn
Miss Fortune · ADC
9 / 8 / 9
64.3% KP
41,719
34.3% share
17,337g
268 CS · 9.2/m
kolopak#322
Rakan · Support
1 / 11 / 20
75% KP
7,548
6.2% share
8,161g
19 CS · 0.7/m
Red side
VictorySpear Shot#1111
Pantheon · Top
14 / 6 / 16
60% KP
37,093
25.1% share
15,151g
210 CS · 7.2/m
Hamudis#JGL
Nocturne · Jungle
5 / 4 / 22
54% KP
23,897
16.2% share
14,044g
219 CS · 7.5/m
佳佳晔#UwU
Cassiopeia · Mid
9 / 7 / 20
58% KP
28,280
19.1% share
14,848g
242 CS · 8.3/m
Unknown#Axe
Aurelion Sol · ADC
18 / 5 / 21
78% KP
43,678
29.5% share
17,620g
207 CS · 7.1/m
Ezi4Fun#EUW
Leona · Support
4 / 7 / 26
60% KP
14,887
10.1% share
9,579g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
