Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 111 days ago
7 / 6 / 11
K / D / A
56.3%
Kill participation
1,087.3
Damage / min
16,649g
506 gold / min
30
13 placed · 7 cleared
253
7.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybabycaps#3107
Cassiopeia · Top
5 / 4 / 10
46.9% KP
25,849
21.1% share
11,643g
207 CS · 6.3/m
Rhilech#15105
Lee Sin · Jungle
4 / 7 / 13
53.1% KP
18,051
14.7% share
13,973g
234 CS · 7.1/m
iwanan#7596
Locke · Mid
15 / 1 / 10
78.1% KP
35,855
29.2% share
18,105g
232 CS · 7.1/m
Spear Shot#1111
Caitlyn · ADC
7 / 6 / 11
56.3% KP
35,771
29.2% share
16,649g
253 CS · 7.7/m
Feca Eau Do Crit#EUW
Zilean · Support
1 / 1 / 20
65.6% KP
7,174
5.8% share
9,907g
44 CS · 1.3/m
Red side
DefeatNOT OVER#MUTED
K'Sante · Top
3 / 6 / 6
47.4% KP
12,206
12.1% share
10,994g
225 CS · 6.8/m
Ivama#PAPI
Pantheon · Jungle
4 / 6 / 6
52.6% KP
20,836
20.6% share
13,654g
248 CS · 7.5/m
Trailblazer#005
Morgana · Mid
1 / 7 / 8
47.4% KP
17,927
17.7% share
9,411g
165 CS · 5/m
Mαster Oogwαy#EUW
Lucian · ADC
10 / 7 / 4
73.7% KP
43,245
42.7% share
18,579g
303 CS · 9.2/m
kda player123#ffs
Milio · Support
1 / 6 / 14
78.9% KP
7,065
7% share
9,033g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
